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Enjin is the largest online game community creation platform, launched in 2009, headquartered in Singapore, has been in operation for many years, has 250,000 game community guilds, e-sports teams, minecraft servers, game communities, game clans, role-playing groups , fan sites, etc., there are 18.7 million registered players, about 60m global game player visits per month, the game focuses on content management systems and forum creators, and each community store sells millions of dollars of virtual goods per month. Currently trying to use the blockchain to transform existing businesses, the launched "Enjin Coin" allows players, content creators and game publishers to add virtual goods and provide value to games and communities.
Enjin Platform is a multifunctional blockchain game development platform composed of Trusted Cloud, Blockchain SDK, Platform API, Wallet Daemon and Efinity.
Its functions can realize:
1. Innovative crowdfunding model:
Pre-create characters, weapons, real estate and other game assets, and then through traditional crowdfunding platforms or independent Websites make it available to gamers.
2. Enable player-driven value creation:
Enable your users to modify, craft, upgrade, build and trade blockchain-based game assets, which can then be based on their history , stats, input data and players get their own intrinsic real value customization.
3. Obtain the loyalty and trust of users:
Give each player an unbreakable trust relationship: truly own the ownership of digital game assets based on ENJ. This not only makes your users more loyal, but also more likely to make a purchasing decision.
4. Regain lost revenue:
Eliminate or regulate gray market transactions, which can result in lost revenue of more than 40%. You can then monetize all your transactions online, in-game, or peer-to-peer by implementing blockchain-enforced transaction fees.
5. Build and join the game multiverse:
Build your own game multiverse, allowing players to use and even upgrade their characters and items in a sequel or a completely different game, or Collaborate with other studios to do this.
6. Reduce player churn:
Game assets are owned by gamers and safely stored in their private Enjin wallets. Players must approve every transaction through their own wallet, thus avoiding any hacking or in-game fraud, thereby reducing player churn.
https://support.enjin.io/help/about-the-enjin-platform
https://support.enjin.io/help/efinity